Semblance
is an installation using a camera to track the movement of gallery visitors to allow them to traverse and interact with a projected 3d world. The imagery and sounds serve as a metaphoric representation of cognitive ideation; going from chaos to the form of an idea. It was completed in 2002 as an Independent Study in my Bachelor of Fine Arts Degree from the College of Design at Iowa State University.



Video


Game Design / Lingo: Bradley Newman

Advisor: Steve Herrnstadt

Camera Tracking: Trent Grover

Technical Advisor / Renaissance Man: Fred Good